ADVERTISING
LATEST WORK:
"RFRSH_" Sprite Commercial:
I initially undertook a VFX project at Digital Golem, for The Coca-Cola Company, which underwent subsequent modifications. We had to ensure seamless visual effects and compositing for the scene. I focused on character animation, navigating technical constraints inherent in the characters' complexity.
Clients, Platforms, Publishers:
The Coca-Cola Company ®, TV/Streaming.
Game Engine Commercial:
I took charge of both prop and character animation aspects for this project with Modlo. The video showcased here represents an ongoing work, as the project faced a halt at a later stage. This endeavor served as a significant learning curve for us. It provided a platform to refine my skills in navigating complex animation techniques and adapting to evolving project dynamics in the tech-driven landscape of vfx.
Clients, Platforms, Publishers:
(Undisclosed Game Engine), TV/Streaming.